The team at Santa Monica Studio poured their hearts and souls into God of War Ragnarök, and along the way, encountered some unforgettable mishaps. For the one-year anniversary, we wanted to share a few of the unexpected moments from development that remind us how complex, challenging, and unintentionally hilarious making a game can be.
A special thank you to the fantastic QA teams at Santa Monica Studio, PlayStation, and our partners around the world whose invaluable work helped keep these mishaps out of the experience we were able to share with fans one year ago!
Edited by Tim Ward, QA Lead – Gameplay at Santa Monica Studio.
Rated Mature: Blood and Gore, Intense Violence, Strong Language
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